PlayBlueprint
ProgressionSupporting

Equipment & Stats

Loadout-driven stat composition that feeds the deterministic damage model.

LoadoutStatsBuild

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Player intent

The player wants to shape each named soldier into a role that fits their strategy.

Role in the core loop

Equipment translates the strategic economy into tactical capability between battles.

Usage conditions

  • Player is on the roster or equipment screen.

Parameters

ParameterValue
Equip slots4
Weight capPer STR stat

Rules & logic

  • Exceeding weight cap reduces move points.
  • Banners apply an aura affecting nearby allies’ morale.

Scenarios

Banner aura

Given
A unit equips a morale banner.
When
It stands within aura range of allies.
Then
Allies gain passive morale recovery each turn.

Edge cases

  • Two overlapping banner auras do not stack; the strongest applies.

Dependencies

  • Grid combat
  • Kingdom supply

QA notes

  • Confirm weight-cap move penalty is reflected in the battle preview.

Related materials

Related Mechanics

Related GDD