Hollow Crown
Hollow Crown GDD
Read the structured game design document sections for Hollow Crown.
- 01
Design Overview
Pillars, the two-layer structure, and the role of permadeath.
7 min read - 02
Combat System
The deterministic grid, action economy, and threat preview.
8 min read - 03
Kingdom Layer
Campaign map, supply, and the cost of holding territory.
6 min read - 04
Systems Tuning
RestrictedFull damage formulas and morale coefficients.
10 min read